I also decided to make notes as I went through the tutorials so that I could use it as referencing throughout the project.
So i've not really touched my blog for a while now and at the moment I am at a point in the project where I am running through a few camera tests. However I can say that learning maya has been one of the hardest things I have ever done and even now I really only know enough of the basics to do what I need to do.
A few basics that I have learnt that have and are going to prove useful such as basic polygon modelling, rendering, how to control a camera with aim and lighting basics.
I spent a week or so just getting really familiar with the program and did some online tutorials just to get a feel for the program and how to go about creating 3D objects.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwyZuWyGcno2TUbVzHa5t31IaJFvuu0We1UUPhgsdn3vRDDfTkGpuLvFGSpvnmSKWna7ZhJGCfqgL_X0M6FgiQ8zv-ZmUVyBDgPcwdgQm0XycG15rTs2GWPd5QI0nrcTadI7llFREdjNue/s320/Untitled-3.jpg)
Looking at camera basics. I managed to learn how to create a camera and aim, how to move the camera through an 'invisible' wall and a few tips.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlRLyMPWoz1M3iYYAE5fUhoV3GL1fULWgoQbej6glXlWz0u7RMLw71xiK1gYD1xT29AtVqQ2nnlbGn7stclnkg9JNUftOa-ESoEq1Edy-OuXBQ1z6I8jlKPBXolcCZ_Y-xD9iRdYS2QmBm/s320/Untitled-2.jpg)
Basics on applying materials. This has proven one of the most useful notes as it explains when a certain material should be used e.g what to use when making a metallic object etc.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBQt22lNqYprcTA9aGhnEm73uwziiovN5DYLeXqXjiwrBdHtHGoEW9vIoUc48tkUWOzVtQm-Is05NHZackBchonPOKdfr2-pfzRWlkF33-4kNOfF3jN5c8hNgZ2SWm9uybFzbeuG1R-wva/s320/Untitled-1.jpg)
Basic modelling and lighting.
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