Thursday, 27 May 2010


To accurately create my objects in Maya I needed solid reference, particularly for the scaling and proportions of my objects. In order to do this I photo-referenced everything that I would need to model in order to work off.

I have taken photographs for every iterm from more then one angle so I can use it as a map to model off. This produces quite an accurate outcome.

I have taken this approach with every item to produce very accurate outcomes.

The 3D models of the bedside area.

This is a preview of the desk area although it does not have the amount of details as the actual thing it is still proportionally fairly accurate.

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