So with the SS1 module and the professional practice module out of the way it's time to give my undivided attention and focus to Specialist Study 2 project which will be featuring in our degree shows at the end of the year so it's gotta LOOK GOOD!!!
Anyone remember this??? For SS2 I would like to revisit the level designing of Killuminati using the Unreal Development Kit. This means a complete re-designing and re-modelling of all assets using skills learnt since last year, a more interesting and complex level with gameplay aspects reconsidered and just generally a more bad-ass looking environment.
First of all... why use Unreal Engine??? Well Unity seems to be the engine that would best suit my current skills and understanding of games engines but truthfully.... Unreal is just the DADDY of all game engines in my eyes... well atleast in terms of game engines that are accessible to me.
For a full list of games please visit:
LIST OF UNREAL GAMES
However here are some of my favourites....
All these amazing games that stretch through different platforms, generations and genres all share one thing in common... any guesses??? Thats right, they all use the Unreal Engine.
The Unreal engine boasts is capabilities in the world of next generation gaming from animation to its real time rendering abilities to its incredibly advanced lighting and shadows system.
To demonstrate the capabilites of the Unreal engine which now far surpasses current generation gaming consoles (Xbox 360, PS3, Wii), Epic released this demo which I think is 100% eye candy...Enjoy! :)